Tuesday, February 21, 2012

Games I Have Worked Or Am Working On

Sound Design Demo Reel 2013

 

Ultima Forever


Audio engineering internship with Electronic Art's Mythic Entertainment studio. Created multiple sound effects and composed musical compositions.  Also helped direct character voice recording as well as video taped and edited interviews of the staff working on the Ultima Forever game.  Also, I correlated and talked with other teams on the game to make sure the sound was fitting with the art and animations as well as was working correctly with the programming.  This game was created for iOS mobile devices and I constantly game tested the game on both PC and iOS versions. The demo reel above showcases some of the work I did for this game.

This is a video interview I did while working on the game.




Warhammer Online: Wrath of Heroes


I worked on this game for EA's Mythic Entertainment as an audio engineer intern. Created sound effects for multiple playable characters. Kept in constant contact with the artists who created the characters as well as the engineering team responsible for putting such characters into the game.  The demo reel above showcases some of the work I did for this game.


Zodiac


 Android mobile game for my graduate thesis project at the University of Utah.  Modeled 3-D characters and environments as well as created sound effects and musical pieces for the level and menu.

MINIONS!





These are for the XBOX 360 indie game, "Minions!". This was a project for my senior capstone class in the E.A.E. undergrad at the University of Utah. I did concept and environmental art and 3D modeled the base for the female character in the game. 

I also did sound effects and music for the game. Our game is ranked as one of the top 16 Indiecade games on the XBOX 360 market.

Here is a link to the official Minions! site: http://minionsgame.com/

Here's a link to the XBOX article about the game: XBOX Article


Rapunzel's Fight Knight


A University of Utah senior undergrad capstone project that was put on the XBOX 360 Indiecade. I was a 2D and 3D concept artist as well as sound designer.


Urban Space Squirrels


A University of Utah senior undergrad capstone project that was put on the XBOX 360 Indiecade. I was the music composer for this game.




If you'd like to see my online portfolio for my sound design, please visit:
http://michellemacartmusic.blogspot.com/