Level Design


Unity is a growing tool in the gaming industry and I and a fellow artist decided to work in the program for a prototype project in our level design class at the University of Utah. I tried to tackled the coding part and when I had trouble I went to a programmer for aid. My fellow team member and I worked together as a team with art and design. My pitch was about a diabetic going into a coma and the player must find all the parts to a glucagon emergency kit and inject it into the diabetic.  I wanted the player to have a sense of realism and urgency so the player is timed as they look for the different parts of the kit.


No comments:

Post a Comment